#include <revolution/sc.h> #define SC_WPAD_MOTOR_MODE_OFF 0u #define SC_WPAD_MOTOR_MODE_ON 1u u8 SCGetWpadMotorMode(void);
None.
One of the SC_WPAD_MOTOR_MODE_* values.
This function is called from the WPAD library. Do not call this function directly from the application. (Have your application call WPADIsMotorEnabled() instead.))
References the Wii Remote vibration settings.
| Return Values | Vibration |
| SC_WPAD_MOTOR_MODE_OFF | Blocked |
|---|---|
| SC_WPAD_MOTOR_MODE_ON | Allowed |
You can reference and change the setting from the NDEV System Menu.
WPADIsMotorEnabled, SCSetWpadMotorMode, NDEV System Menu
2006/10/25 Disclosure ended.
2006/09/06 Revised explanation.
2006/08/15 Initial version.
CONFIDENTIAL