#include <revolution/gx.h>
void GXGetTlutRegionAll(
const GXTlutRegion* region,
u32* tmem_addr,
GXTlutSize* tlut_size );
| region | Pointer to a GXTlutRegion structure |
|---|---|
tmem_addr |
Returns the texture memory address of the TLUT |
| tlut_size | Returns the size of the TLUT. |
None.
This function returns all the parameters describing a texture lookup table (TLUT) region object. This object describes the location and size of a TLUT in texture memory.
2006/03/01 Initial version.
CONFIDENTIAL