GXSetTevColorOp
#include <revolution/gx.h>
void GXSetTevColorOp(
GXTevStageID stage,
GXTevOp op,
GXTevBias bias,
GXTevScale scale,
GXBool clamp,
GXTevRegID out_reg );
stage |
The TEV stage name. Accepted values are: GX_TEVSTAGE0, GX_TEVSTAGE1, GX_TEVSTAGE2 through GX_TEVSTAGE15. |
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op |
TEV operation. Accepted values are:
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| add_bias | Bias value. Accepted values are:
GX_TEV_ADD or GX_TEV_SUB. Otherwise this argument must be always set to GX_TB_ZERO. |
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scale |
Scale value. Accepted values are:
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clamp |
Clamp results when GX_TRUE. The range becomes 0.0 to 1.0 (0 to 255) after clamping. |
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out_reg |
Output register name. Accepted values are: GX_TEVPREV, GX_TEVREG0, GX_TEVREG1, GX_TEVREG2. The last active TEV stage must write GX_TEVPREV. |
None.
This function sets the op, scale, bias and clamp for the color combiner functions for this stage of the texture environment (TEV) unit. This function also specifies the output register, out_reg, that will contain the result of the color combiner function. The color combiner function is:
d ( op ) (( 1.0 - c ) * a + c * b ) + bias ) * scale;The input parameters a, b, c and d are selected using the GXSetTevColorIn function. The input operands a, b and c are unsigned 8-bit inputs ( 0 <= a, b, c <= 255 ). The d input is a signed 10-bit input ( -1024 <= d <= 1023 ). The result, out_reg, can also be a signed 10-bit result, depending on the clamping state clamp and the current clamping mode.
The TEV output registers are shared among all the TEV stages. The TEV output registers can also be used as constant color inputs, so the application should be careful to allocate input and output registers so no collision occurs when implementing a particular equation. The application must output to GX_TEVPREV in the last active TEV stage.
The GXSetTevOp function provides a simpler way to set the parameters of the GXSetTevColorIn and GXSetTevColorOp functions based on predefined equation names. You should not mix usage of the GXSetTevOp function with the GXSetTevColorIn and GXSetTevColorOp functions. The GXSetTevOp function makes some assumptions about the output register usage, namely that GX_TEVPREV is always the output register and is used to pass the result of the previous TEV stage to the next TEV stage.
None.
2006/03/01 Initial version.
CONFIDENTIAL