GXRenderModeObj

Syntax

typedef struct{
    VITVMode          viTVmode;
    u16               fbWidth;
    u16               efbHeight;
    u16               xfbHeight;
    u16               viXOrigin;
    u16               viYOrigin;
    u16               viWidth;
    u16               viHeight;
    VIXFBMode         xFBmode;
    u8                field_rendering;
    u8                aa;
    u8                sample_pattern[12][2];
    u8                vfilter[7];
} GXRenderModeObj;

Description

This structure stores all the information for defining a Render Mode. This information is also used by VI library functions.

Functions Using This Type

GXAdjustForOverscan, VIConfigure

Revision History

2007/10/19 Added GXAdjustForOverscan, and VIConfigure to Functions Using This Structure.
2006/03/01 Initial version.


CONFIDENTIAL