2D Graphics (G2D) API Function List

G2DInitWorld Specifies the size of the 2D world-space.
G2DSetViewport Sets the viewing rectangle to be used for rendering.
G2DSetCamera Sets the current position and direction of the camera.
G2DDrawLayer Renders data.
G2DinitSprite Sets the texture coordinates before rendering a sprite.
G2DDrawSprite Renders a single sprite.

CONFIDENTIAL