#include <revolution.h> #include <revolution/seq.h> void SEQRemoveSequence(SEQSEQUENCE *sequence);
| sequence | Pointer to the SEQSEQUENCE structure to remove |
|---|
None.
The SEQRemoveSequence function deletes a specified sequence from the sequence list. Sequence play stops immediately when sequences are removed from the sequence list. Therefore a "popping" noise may occur. When calling the SEQRemoveSequence function, you must either first stop the sequence or set the volume to 0.
2006/03/01 Initial version.
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