To simplify configuration of the High-Quality Reverb Expansion, the following presets have been prepared in the axfx_presets.h file. These presets can be used with the Dolby Pro Logic II (DPL2) version as well.
| AXFX_PRESET_REVERBHI_EXP_OLD_TYPE1 | Reverb using the old AXFX Reverb coefficients (1). |
|---|---|
| AXFX_PRESET_REVERBHI_EXP_OLD_TYPE2 | Reverb using the old AXFX Reverb coefficients (2). |
| AXFX_PRESET_REVERBHI_EXP_METAL_PIPE | Reverb that imitates being inside of a metal pipe. |
| AXFX_PRESET_REVERBHI_EXP_METAL_TANK | Reverb that imitates being inside a metal tank. |
| AXFX_PRESET_REVERBHI_EXP_SMALL_ROOM | Reverb that imitates being in a small room. |
| AXFX_PRESET_REVERBHI_EXP_MEDIUM_ROOM | Reverb that imitates being in a medium-sized room. |
| AXFX_PRESET_REVERBHI_EXP_LARGE_ROOM | Reverb that imitates being in a large room. |
| AXFX_PRESET_REVERBHI_EXP_LONG_ROOM | Reverb that imitates being in a large room that extends far back in one direction. |
| AXFX_PRESET_REVERBHI_EXP_SMALL_HALL | Reverb that imitates being in a small hall (such as a small auditorium or theater). |
| AXFX_PRESET_REVERBHI_EXP_LARGE_HALL | Reverb that imitates being in a large hall (such as a large theater hall). |
| AXFX_PRESET_REVERBHI_EXP_CAVERNOUS | Reverb that imitates being inside a cave. |
| AXFX_PRESET_REVERBHI_EXP_CATHEDRAL | Reverb that imitates being in a very large space in a building, such as a cathedral. |
#include <revolution.h>
#include <revolution/axfx.h>
#include <revolution/axfx_presets.h>
/*----------------------------------------------*
For mono, stereo, surround
*----------------------------------------------*/
AXFX_REVERBHI_EXP reverb;
AXFX_PRESET_REVERBHI_EXP_MEDIUM_ROOM(&reverb);
AXFXReverbHiExpInit(&reverb);
or
#include <revolution.h>
#include <revolution/axfx.h>
#include <revolution/axfx_presets.h>
/*----------------------------------------------*
For Dolby Pro Logic II
*----------------------------------------------*/
AXFX_REVERBHI_EXP_DPL2 reverb;
AXFX_PRESET_REVERBHI_EXP_MEDIUM_ROOM(&reverb);
AXFXReverbHiExpInitDpl2(&reverb);
2007/08/10 Initial version.
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