SCGetSoundMode

Syntax

#include <revolution/sc.h>

#define SC_SOUND_MODE_MONO          0u
#define SC_SOUND_MODE_STEREO        1u
#define SC_SOUND_MODE_SURROUND      2u

u8 SCGetSoundMode(void);

Arguments

None.

Return Values

One SC_SOUND_MODE_* value.

Description

References the sound mode setting.

Return Values Sound Mode
SC_SOUND_MODE_MONO Monaural
SC_SOUND_MODE_STEREO Stereo
SC_SOUND_MODE_SURROUND Surround

Use the NDEV System Menu to change the sound mode setting.

See the Wii Programming Guidelines for more on application-level support.

See Also

NDEV System Menu

Revision History

2007/08/09 Added an explanatory message to refer to the Wii Programming Guidelines for more on application-level support.
2006/10/25 Revised the description along with ending disclosure of the SCSetSoundMode function for changing settings.
2006/06/20 Revised description because how this will be supported by applications is not yet confirmed.
2006/05/29 Initial version.


CONFIDENTIAL