#include <revolution/sc.h> #define SC_SOUND_MODE_MONO 0u #define SC_SOUND_MODE_STEREO 1u #define SC_SOUND_MODE_SURROUND 2u u8 SCGetSoundMode(void);
None.
One SC_SOUND_MODE_* value.
References the sound mode setting.
| Return Values | Sound Mode |
| SC_SOUND_MODE_MONO | Monaural |
|---|---|
| SC_SOUND_MODE_STEREO | Stereo |
| SC_SOUND_MODE_SURROUND | Surround |
Use the NDEV System Menu to change the sound mode setting.
See the Wii Programming Guidelines for more on application-level support.
2007/08/09 Added an explanatory message to refer to the Wii Programming Guidelines for more on application-level support.
2006/10/25 Revised the description along with ending disclosure of the SCSetSoundMode function for changing settings.
2006/06/20 Revised description because how this will be supported by applications is not yet confirmed.
2006/05/29 Initial version.
CONFIDENTIAL