#include <revolution/sc.h> #define SC_LANG_JAPANESE 0u #define SC_LANG_ENGLISH 1u #define SC_LANG_GERMAN 2u #define SC_LANG_FRENCH 3u #define SC_LANG_SPANISH 4u #define SC_LANG_ITALIAN 5u #define SC_LANG_DUTCH 6u #define SC_LANG_SIMP_CHINESE 7u #define SC_LANG_TRAD_CHINESE 8u #define SC_LANG_KOREAN 9u u8 SCGetLanguage(void);
None.
One SC_LANG_* value.
References the language setting.
| Return Values | Language |
| SC_LANG_JAPANESE | Japanese |
|---|---|
| SC_LANG_ENGLISH | English |
| SC_LANG_GERMAN | German |
| SC_LANG_FRENCH | French |
| SC_LANG_SPANISH | Spanish |
| SC_LANG_ITALIAN | Italian |
| SC_LANG_DUTCH | Dutch |
| SC_LANG_SIMP_CHINESE | Chinese (simplified) |
| SC_LANG_TRAD_CHINESE | Chinese (traditional) |
| SC_LANG_KOREAN | Korean |
See the Wii Programming Guidelines for more on application-level support.
2008/06/05 Deleted the 'Reserved' note on SC_LANG_SIMP_CHINESE, SC_LANG_TRAD_CHINESE, and SC_LANG_KOREAN because these values are now supported.
2007/08/09 Added an explanation directing readers to refer to the Wii Programming Guidelines for methods of support in applications.
2006/08/26 Added SC_LANG_SIMP_CHINESE, SC_LANG_TRAD_CHINESE, and SC_LANG_KOREAN as reserved values for the return values.
2006/06/20 Revised description because how this will be supported by applications is not yet confirmed.
2006/05/29 Initial version.
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