NANDDelete

Syntax

#include <revolution/nand.h>

s32 NANDDelete(const char *name);

Arguments

name Specifies the file or directory name.

Return Values

Returns one of the following codes.

NAND_RESULT_OK
NAND_RESULT_ACCESS
NAND_RESULT_ALLOC_FAILED
NAND_RESULT_BUSY
NAND_RESULT_CORRUPT
NAND_RESULT_INVALID
NAND_RESULT_NOEXISTS
NAND_RESULT_OPENFD
NAND_RESULT_UNKNOWN
NAND_RESULT_FATAL_ERROR

Description

Deletes a file or directory. All files and directories contained in the directory to delete are deleted. Open files cannot be deleted.

This function may put the current thread to sleep. For precautions related to calling similar functions, see Interrupts and Callback Functions.

This function updates the FAT of the Wii console NAND memory.

See Also

NANDCreate, NANDCreateAsync, NANDCreateDir, NANDCreateDirAsync, NANDDeleteAsync, Interrupts and Callback Functions

Revision History

2008/04/23 Commented about updating the FAT.
2007/09/25 Added information about the sleep status of threads.
2006/11/30 Added the NAND_RESULT_ALLOC_FAILED and NAND_RESULT_BUSY codes.
2006/06/16 Initial version.


CONFIDENTIAL