GXInitTexObjMaxLOD

Syntax

#include <revolution/gx.h>

void GXInitTexObjMaxLOD(
    GXTexObj*      obj,
    f32            max_lod );

Arguments

obj Pointer to a texture object
max_lod Maximum LOD value. The hardware uses MIN ( max_lod, lod ). Range is 0.0 to 10.0.

Return Values

None.

Description

This function allows you to modify the maximum LOD value for an existing texture object. This parameter is initially set by the GXInitTexObjLOD function.

See Also

GXInitTexObjLOD, GXGetTexObjLODAll, GXTexObj Initialization Flow

Revision History

2006/03/01 Initial version.


CONFIDENTIAL