#include <revolution/gx.h> GXTexWrapMode GXGetTexObjWrapS( const GXTexObj* obj );
obj |
Pointer to a texture object. |
|---|
Texture wrap mode in the S direction.
This function returns the texture wrap mode in the S direction described by texture object obj.
Use the GXInitTexObj or GXInitTexObjCI function to initialize the S-direction texture wrap mode.
2006/03/01 Initial version.
CONFIDENTIAL