NANDWriteAsync

C Specification


#include <revolution/nand.h>

typedef void (*NANDCallback)( s32 result, NANDCommandBlock *block );

s32 NANDWriteAsync( NANDFileInfo *info, const void *buf, u32 length, NANDCallback cb, NANDCommandBlock *block );

Arguments

info Pointer to a NANDFileInfo structure.
buf Pointer to the start of the data that will be written to Wii console NAND memory. The buffer storing the data must be 32-byte aligned.
length Number of bytes of data to write to Wii console NAND memory.
cb Callback function to call when this function completes processing.
block Command block structure to be passed to the callback function.

Return Values

Returns NAND_RESULT_OK when the request begins normally. When the write is successful, the number of bytes for the written data is passed to the callback function.

NAND_RESULT_ACCESS
NAND_RESULT_ALLOC_FAILED
NAND_RESULT_AUTHENTICATION
NAND_RESULT_BUSY
NAND_RESULT_CORRUPT
NAND_RESULT_ECC_CRIT
NAND_RESULT_INVALID
NAND_RESULT_MAXBLOCKS
NAND_RESULT_UNKNOWN
NAND_RESULT_FATAL_ERROR

Description

Asynchronously writes data to a file. NAND_RESULT_BUSY is returned and this function call is denied when the queue for accepting requests inside the library is full.

See Also

NANDRead, NANDReadAsync, NANDWrite, NANDSeek, NANDSeekAsync

Revision History

2006/10/31 Unified terminology.
2006/09/19 Added ECC_CRIT result code.
2006/09/07 Eliminated the restriction that the data-write size had to be a multiple of 32 bytes.
2006/08/15 Added AUTHENTICATION result code.
2006/06/16 Initial version.


CONFIDENTIAL