#include <revolution/card.h>
#define CARDSetIconAddress(stat, addr) ((stat)->iconAddr = (u32)(addr))
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Pointer to a CARDStat structure. |
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Offset from the starting point in memory. |
None.
This function sets the banner and icon offset to the CARDStat structure. If there is a banner, the offset must be set to the banner. Icons must directly follow a banner in memory space. If there is no banner, addr must be set to the starting point of the icons.
Note: addr must be set to 0xffffffff or to a value less than CARD_READ_SIZE. At least one icon is required in a game file.
Note: This function is provided for debugging. Do not use in programs.
2006/03/01 Initial version.
CONFIDENTIAL