| PADButtonDown |
Detects whether button(s) have been pressed. |
| PADButtonUp |
Detects whether button(s) have been released. |
| PADClamp |
Clamps the inputs of the game pad analog stick inputs. |
| PADClamp2 |
Clamps the inputs of the game pad analog stick inputs. The input values of analog stick input can be obtained in a broader range than with PADClamp. |
| PADClampCircle |
Clamps the inputs of the game pad analog stick inputs in a circle. |
| PADClampCircle2 |
Clamps the inputs of the game pad analog stick inputs in a circle. The input values of analog stick input can be obtained in a broader range than with PADClampCircle. |
| PADClampTrigger |
Clamps the input values of the analog trigger inputs in a circle. Joint use with the PADClamp function is not recommended as PADClamp also clamps the analog input trigger. |
| PADInit |
Initializes the controllers. |
| PADIsBarrel |
Identifies whether or not the controller is a DK Bongo controller. |
| PADRead |
Gets the status of all controllers once. |
| PADRecalibrate |
Recalibrates the specified controller. |
| PADReset |
Resets a specific controller. |
PADSetAnalogMode |
There is no need to use this function. Specifies the analog mode of the controllers to use. |
| PADSetSamplingCallback |
Registers the PAD sampling callback. |