SPInitSoundTable

C Specification


#include <revolution.h>
#include <revolution/sp.h>

void SPInitSoundTable(SPSoundTable *table, u8 *samples, u8 *zerobuffer);
  

Arguments

table pointer to SPSoundTable for initialization
samples pointer to the sound data that corresponds to SPSoundTable
zerobuffer Pointer to the zero buffer. (Not used. Specify NULL.)

Return Values

None.

Description

This function initializes the sound table (SPSoundTable), loaded from a disc, etc., to memory. It uses samples, provided by arguments, to update individual SE information (SPSoundEntry) in the sound table. SPSoundTable must be initialized before playing SE.

Note: SPInitSoundTable can only be called once for the same SPSoundTable.

See Also

SPSoundTable, SPSoundEntry

Revision History

2006/11/21 Added an explanation to the arguments about the zero buffer no longer being necessary.
2006/03/01 Initial version.


CONFIDENTIAL