#include <revolution/wpad.h>
s32 WPADGetGameTitle( s32 chan, const char **title );
chan |
One of WPAD_CHANn values. |
title |
Pointer to the game title to register as the game data's file information. |
Returns one of the following codes:
WPAD_ERR_NONE
WPAD_ERR_INVALID
Gets the pointer to the game title string to register as the file infomation for the game data to be saved in the Wii Remote's internal memory.
WPAD_ERR_NONE is returned when the date and time are gotten correctly. WPAD_ERR_INVALID is returned when the file information is broken or the file has not been saved.
WPAD Functions
WPADWriteGameData
WPADReadGameData
WPADSetGameTitle
WPADSetGameTitleWChar
08/15/2005 Initial version.
CONFIDENTIAL