#include <revolution/os.h>
BOOL OSGetResetButtonState (void);
None.
Returns TRUE if the reset button has been pressed; otherwise, returns FALSE.
Determines whether the reset button has been pushed. This function returns TRUE if the reset button has been pressed even once since initializing the OS or since the last time this function was called. Once TRUE is returned, FALSE will be returned until the reset button is pressed again.
Note: The Revolution console hardware is not automatically reset by pressing RESET. Each game application must decide how to handle RESET button input. Each game application must decide how to handle RESET button input.
Reset Button Functions,
OSSetResetCallback()
08/10/2006 Revised to match Wii specifications.
03/01/2006 Initial version.
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