#include <revolution/os.h>
char* OSGetFontTexture(char* string, void** image, s32 *x, s32 *y, s32* width);
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Character string. |
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Pointer to font texture raw image (GX_TF_I4 format). |
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Horizontal position coordinate of the current text character font in the returned texture image image. |
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Vertical position coordinate of the current text character font in the returned texture image image. |
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Texel width of current text character font. |
Pointer to the next text character in string.
Gets a pointer to the font texture image of the first text character in the specified string. You must use the OSInitFont function to load the font data.
Note: This font is currently used on a provisional basis. It may not be allowed on the product version. For the product version of Revolution, we plan to prepare a new font set that uses the internal flash memory. A new font library for accessing this font will be prepared in future SDKs.
03/01/2006 Initial version.