MTXMultVec

C Specification

#include <revolution/mtx.h>
void C_MTXMultVec ( const Mtx m, const Vec* src, Vec* dst );
void PSMTXMultVec ( const Mtx m, const Vec* src, Vec* dst );

#define MTXMultVec  C_MTXMultVec // for debug build
#define MTXMultVec  PSMTXMultVec // for nondebug build

Arguments

m Source matrix for multiply.   m may be either an Mtx or an MtxPtr.
src Pointer to source Vec, the source vector to be multiplied. 
src may also be a pointer to a Point3d.
dst Pointer to the vector (Vec type) resulting from the multiplication (m x src). dst may also be a pointer to a Point3d. src can be the same as dst.

Return Values

None.

Description

Multiplies a 3D vector or point on the left with a matrix ( m x src = dst ).
For multiplication purposes, the vector is treated as a four-element column vector with an implied fourth w coordinate of 1.

During a debug build, MTXMultVec is interpreted as C_MTXMultVec, which is a normal C language version. During a non-debug build for a Broadway processor, the paired-singles equivalent of this function, PSMTXMultVec, will be automatically substituted. You can also call C_MTXMultVec or PSMTXMultVec explicitly. 

See Also

Mtx, MtxPtr, Point3d, Point3dPtr, Vec, VecPtr, MTXMultVecSR, MTXMultVecArray, MTXMultVecArraySR

Revision History

03/01/2006 Initial version.