tex-2-tex is a test of multi-texture performance. Forty-nine cubes are displayed, each with two textures. This test loads multi-texture maps into two different texture channels. The user can change the way the maps are combined, using GX_MODULATE, GX_DECAL, or by turning texture map 2 off. Also, the user can change how often the texture cache is flushed for every cube: either never or every frame.
| Functions | Parameters | Description |
| GXSetTevOp | TEV stage | GX_TEVSTAGE0, GX_TEVSTAGE1. |
| op | GX_REPLACE, GX_MODULATE, GX_DECAL, GX_PASSCLR |
|
| GXLoadTexObj | address | GX_TEXMAP0, GX_TEXMAP1 |
| GXInvalidateTexAll |
START exits the test.
The X Button toggles the combine mode.
The B Button changes the texture cache flush frequency.

$REVOLUTION_SDK_ROOT/dvddata/gxTests/tex-06.tpl
03/01/2006 Initial version.