GXInitTexObjMaxLOD

C Specification

#include <revolution/gx.h>
void GXInitTexObjMaxLOD(
GXTexObj*      obj,
f32            max_lod );

Arguments

obj Texture object ptr.
max_lod Maximum LOD value. The hardware will use MIN (max_lod, lod). Range is 0.0 to 10.0.

Return Values

None.

Description

This function allows you to modify the maximum LOD value for an existing texture object. This parameter is initially set by GXInitTexObjLOD.

See Also

GXInitTexObjLOD
GXGetTexObjLODAll

GXTexObj Initialization Flow

Revision History

03/01/2006 Initial version.