#include <revolution/gx.h>
void GXInitTexObjMaxAniso(
GXTexObj* obj,
GXAnisotropy max_aniso );
obj |
Pointer to a texture object. | ||||||||
max_aniso |
The maximum anisotropic filter to use. Accepted values are:
GX_LIN_MIP_LIN for the minification filter. |
None.
This function changes the anisotropic filter mode for an existing texture object. This parameter is initially set by GXInitTexObjLOD.
GXInitTexObjLOD
GXGetTexObjLODAll
03/01/2006 Initial version.