#include <revolution/gx.h>u16 GXGetTlutObjNumEntries( const GXTlutObj* tlut_obj );tlut_obj |
Pointer to a GXTlutObj structure |
The number of entries in a TLUT in main memory.
This function returns the number of entries in a texture lookup table (TLUT) in main memory from tlut_obj. The TLUT object is initialized using GXInitTlutObj.
03/01/2006 Initial version.