#include <revolution/include/G2D.h>
void G2DInitWorld( u32 nWorldX, u32 nWorldY );
The G2DInitWorld function specifies the size of the 2D world space. nWorldX and nWorldY use pixels as units and must be a power of 2.
|
Width of world space in pixels. |
|
Height of world space in pixels. |
None.
03/01/2006 Initial version.