#include <revolution.h>
#include <revolution/sp.h>
typedef struct
{
u32 entries;
SPSoundEntry sound[1];
} SPSoundTable;
entries |
the number of SE within sound data |
sound[] |
data for each SE (SPSoundEntry) |
This structure contains of all of the SE information within the corresponding sound data in table form. The sound table stores the following: the SE information (SPSoundEntry) for each of the entries, and the decoding information required when the SEs are ADPCM data.
SPInitSoundTable, SPGetSoundEntry, SPSoundEntry, SPAdpcmEntry
03/01/2006 Initial version.