#include <revolution.h>
#include <revolution/seq.h>
void SEQRemoveSequence(SEQSEQUENCE *sequence);
| sequence | pointer to the SEQSEQUENCE structure to remove |
None.
This function removes a specified sequence from the sequence list. Sequence play stops immediately when sequences are removed from the sequence list. Popping may therefore occur. Either stop the sequence or set the volume to 0 before calling this function.
03/01/2006 Initial version.