#include <revolution.h> #include <revolution/axfx.h> BOOL AXFXReverbStdInit(AXFX_REVERBSTD *rev);
rev |
Pointer to an initialized instance of the AXFX_REVERBSTD data structure. |
TRUE if successful, FALSE if a parameter is out of bounds or memory allocation fails.
AXFXReverbStdInit() initializes an instance of the standard reverb effect using the specified AXFX_REVERBSTD data structure. The user must initialize the AXFX_REVERBSTD reverb settings prior to calling AXFXReverbStdInit(). This function will allocate memory for the reverb, and start the effect quietly.
AXFXReverbStdShutdown
AXFXReverbStdSettings
AXFXReverbStdCallback
03/01/2006 Initial version.