$REVOLUTION_SDK_ROOT/build/demos/hbmdemo
Navigate to $REVOLUTION_SDK_ROOT/build/demos/hbmdemo and type "make". The execution (.elf) file is created under $REVOLUTION_SDK_ROOT/build/demos/hbmdemo/bin/RVL/.
Go to the /bin/RVL/ directory of any of the demos in the $REVOLUTION_SDK_ROOT/build/demos/hbmdemo directory and perform one of the following:
ndrun script, using the ELF file as an argument.ide with the ELF file as an argument if you want to debug with CodeWarrior.hbm/ |
This sample shows the general flow of the HOME Menu from start to finish. |
rsodemo/ |
This sample converts the HOME Menu execution segment (including homebutton.a) into RSO format, places it in Mem1, and then runs. |
shareddemo/ |
This sample executes a HOME Menu sample as a NAND application. The material used in the HOME Menu can be used as shared content. This is a sample that shows the method of use. A .wad file will be created with "make NANDAPP=TRUE demo". The created .wad file can be imported and executed in NMenu.If executing an .elf file, take the contents_data.zip file located inside data/hbm/ and unzip in the directory set by DvdRoot.Be sure to run make clean and delete superfluous files before switching the compile target.The sample.arc file in the sample is a packaged version of home.csv and home_nosave.csv.To check whether the version is Chinese or Korean, set TLANG_CHN=TRUE or LANG_KOR=TRU when running make.NOTE: NADK must be installed separately. |
networkmanual_tpl/ |
This sample starts the HOME Menu from WiiWare. The Operations Guide is displayed as a TPL. The resources used in the HOME Menu are files stored in Wii system memory as shared content. If running an ELF file, take the contents_data.zip file located in data/hbm, unzip it in the directory set by DvdRoot, and import dummyviewer.wad from the NADK package. Be sure to run make clean and delete superfluous files before switching the compile target.The sample.arc file in the sample is a packaged version of home.csv, , network.csv, sample.tpl, and test.tpl.NOTE: NADK must be installed separately. |
networkmanual_jpeg/ |
This sample starts the HOME Menu from WiiWare. The Operations Guide is displayed as a JPEG using the JPEG codec library. The resources used in the HOME Menu are files stored in Wii system memory as shared content. If running an ELF file, take the contents_data.zip file located in data/hbm, unzip it in the directory set by DvdRoot, and import dummyviewer.wad from the NADK package. Be sure to run make clean and delete superfluous files before switching the compile target.The sample.arc file in the sample is a packaged version of home.csv, , network.csv, sample.tpl, and test.tpl.Note: The NADK and JPEG codec libraries must be installed separately. |
networkmanual_tpl and networkmanual_jpeg.
shareddemo.
manual_sound sample.
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