#include <dwc.h>BOOL DWC_IsCompatibleUserData(const DWCUserData *userdata);| userdata | Pointer to the DWCUserData structure where the user data is stored. |
| TRUE | User data created with the same game code. |
| FALSE | User data created with a different game code. |
Checks if the initial code (the gamecode) included in the user data is the same as the gamecode specified in DWC_Init.
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