#include <dwc.h>BOOL DWC_IsBuddyFriendData(const DWCFriendData *frienddata);| frienddata | Pointer to the buffer for the DWCFriendData structure that stores the friend data. |
| TRUE | Friend relationship has already been established on the GameSpy server. |
| FALSE | Friend relationship has not yet been established on the GameSpy server. |
This function checks if friendship has already been established on the GameSpy server for the friend data specified by frienddata.
The friend-established flag in the friend data is set whenever a friendship is established on the GameSpy server. This flag is checked to determine whether a friendship has been established.
CONFIDENTIAL