DWC_IsBuddyFriendData

Syntax

#include <dwc.h>

BOOL DWC_IsBuddyFriendData(const DWCFriendData *frienddata);

Arguments

frienddata Pointer to the buffer for the DWCFriendData structure that stores the friend data.

Return Values

TRUE Friend relationship has already been established on the GameSpy server.
FALSE Friend relationship has not yet been established on the GameSpy server.

Description

This function checks if friendship has already been established on the GameSpy server for the friend data specified by frienddata.

The friend-established flag in the friend data is set whenever a friendship is established on the GameSpy server. This flag is checked to determine whether a friendship has been established.

Revision History


CONFIDENTIAL