#include <dwc.h>void DWC_CreateUserData(DWCUserData *userdata);| userdata | Pointer to the DWCUserData structure in which the generated user data is stored. |
None.
Generates user data for each game player. Save this user data together with the save data. Data will be generated with the dirty flag enabled; therefore, clear the dirty flag using the DWC_ClearDirtyFlag function before saving.
gamecode from arguments.CONFIDENTIAL