#include <revolution/ncd.h>
s32 NCDReadConfig( NCDConfig* config );
Reads network configuration from the Wii console NAND memory.
config |
Specifies a buffer in which the read information is stored. |
Returns 0 if successful; otherwise, returns a negative value. See NCD API Error Values for the meanings of negative values.
2007/08/01 Standardized terminology.
2006/08/11 Initial version.
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