Select the Player node in the Project Tree to show the Player in the Sound Set tab.
The list displayed is called the Player List.
To create or add a Player, select the list region in the Sound Set tab and then select Project → Add Item → Player....
It is also possible to create or add a new Player using the shortcut menu that opens from right-clicking the Player List.
Players are edited using the Player List.
This section describes the meaning of each of the elements that defines a Player list.
Specifies the name of the Player.
There are restrictions on the characters that can be used in a name. The following characters can be used.
- The first character must be a single-byte letter or an underscore. [a-zA-Z_]
- Other characters must be single-byte alphanumeric or an underscore. [a-zA-Z0-9_]
Specifies the number of sounds that can be played simultaneously by the Player.
If the Player receives a request for a sound that exceeds the maximum number of playable sounds specified by this value, the sounds played are selected based on the Player priority of each sound. Sounds left out due to this selection stop whether or not they are actually voiced.
Note that it is the priority of virtual voices, not physical voices, that matters in this specification.
This value specifies the maximum number of sounds, such as a sequence sound or a wave sound. Although multiple MIDI channels and voices exist for each sound, priority settings for these separate voices are carried out based on channel priority. Channel priority is applied at the voice level at the point where each sound is about to be played as a physical voice.
Specifies the size of the Player heap to be used by the Player.
For more information on the Player heap, see About the Player Heap.
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