createSoundThreadManually

Overview

Demonstrates how to create sound threads in user applications.

How to Use

Description

Normally, sound threads are started inside the nw::snd library when calling nw::snd::SoundSystem::Initialize.

Refer to this sample when allocating nn::snd::Voice and then playing a sound or when creating a sound thread ahead of time inside a user application.

For details, see Chapter 7, Notes on Using the nn::snd Library, in the Sound Programmer's Guide.

Revision History

2010/09/27
Initial version.

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