Demonstrates how to create sound threads in user applications.
Normally, sound threads are started inside the nw::snd library when calling nw::snd::SoundSystem::Initialize.
Refer to this sample when allocating nn::snd::Voice and then playing a sound or when creating a sound thread ahead of time inside a user application.
For details, see Chapter 7, Notes on Using the nn::snd Library, in the Sound Programmer's Guide.
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