nw::snd::WaveSoundHandle::IsPrepared Member Function#include <nw/snd/snd_WaveSoundHandle.h> bool IsPrepared() const;
None.
TRUE if preperation for sound playback is complete. Checks whether preparation for sound playback is complete.
This determines whether playback preparations for a sound are complete after SoundArchivePlayer::PrepareSound has been called on it. A sound can be played back immediately with StartPrepared once its playback preparations are complete.
CONFIDENTIAL