nw::snd::Sound3DManager::SetEngine Member Function#include <nw/snd/snd_Sound3DManager.h>
void SetEngine(
Sound3DEngine * engine
);
| Name | Description | |
|---|---|---|
| in | engine | Pointer to the 3D sound engine to be registered. |
Registers a 3D sound engine.
The 3D sound engine is a class in which parameter calculations for 3D sound are defined. In the initial state, the default engine class provided by the sound library is registered. As a result, 3D sound can be used even without calling this function.
Register a 3D sound engine by calling this function when you want to use a customized 3D sound engine class.
Sound3DManager Class
CONFIDENTIAL