nw::snd::Sound3DManager::SetEngine Member Function

Syntax

#include <nw/snd/snd_Sound3DManager.h>
void SetEngine(
     Sound3DEngine * engine
);

Arguments

Name Description
in engine Pointer to the 3D sound engine to be registered.

Return Values

None.

Description

Registers a 3D sound engine.

The 3D sound engine is a class in which parameter calculations for 3D sound are defined. In the initial state, the default engine class provided by the sound library is registered. As a result, 3D sound can be used even without calling this function.

Register a 3D sound engine by calling this function when you want to use a customized 3D sound engine class.

See Also

Sound3DManager Class

Revision History

2010/03/12
Initial version.

CONFIDENTIAL