nw::lyt::TextureInfo::TextureInfo Constructor
TextureInfo();
TextureInfo(
const TextureInfo & src
);
TextureInfo(
u32 texObject,
uptr physicalAddress,
const TexSize & size,
const TexSize & realSize,
TexFormat format
);
| TextureInfo ( ) | Constructor. |
| TextureInfo ( const TextureInfo & ) | Copy constructor. |
| TextureInfo ( u32, uptr, const TexSize &, const TexSize &, TexFormat ) | Constructor. |
Thsi function initializes using the handle (0) and size (0, 0) of an invalid texture object.
Copy constructor.
Use it when using part of a texture image. The width and height given by realSize must be powers of two.
The texture image must be placed in device memory.
texObject is used for normal drawing.
physicalAddress is used when drawing using Drawer.
CONFIDENTIAL