nw::gfx::res::ResSkeleton Classclass ResSkeleton : public nw::gfx::res::ResSceneObject
Binary resource class that represents skeletons that tie together the bones.
| ResSkeleton | Constructor. | |
|---|---|---|
| ptr | Gets a pointer to actual data. | |
ref
|
Gets the reference to the actual data. | |
operator ==
|
||
operator!=
|
||
GetBonesCount
|
Gets the number of bones. | |
| GetBones | Gets bones. | |
| GetBonesIndex | Gets the index number of the bone in the dictionary. | |
| GetRootBone | Gets the root bone. | |
| GetScalingRule | Gets the scaling rule. | |
| SetScalingRule | Sets the scaling rule. | |
GetFlags
|
Gets the flag value. | |
SetFlags
|
Sets the value of Flag. This can be set in terms of worl coordinates or model coordinates. Unset flags are disabled. | |
EnableFlags
|
Enables the flag value that has been set. Unset flags are not changed. | |
DisableFlags
|
Disables the flag value that has been set. Unset flags are not changed. | |
GetHeader
|
Gets the header information.(Derived from ResSceneObject.) |
|
| SetHeader | Sets the header information.(Derived from ResSceneObject.) |
|
GetName
|
Gets the name of the resource.(Derived from ResSceneObject.) |
|
GetUserDataCount
|
Gets the number of instances of user data.(Derived from ResSceneObject.) |
|
GetUserData
|
Gets user data.(Derived from ResSceneObject.) |
|
GetUserDataIndex
|
Gets the index number of user data in the dictionary.(Derived from ResSceneObject.) |
|
GetTypeInfo
|
Gets instance type information.(Derived from ResSceneObject.) |
|
IsValid
|
Determines whether a pointer to a resource is null.(Derived from ResCommonBase.) |
|
| S |
GetClassName
|
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResSceneObject
nw::gfx::res::ResSkeleton
CONFIDENTIAL