nw::gfx::res::ResMesh Classclass ResMesh : public nw::gfx::res::ResSceneObject
Binary resource class that represents meshes.
| ResMesh | Constructor. | |
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| ptr | Gets a pointer to actual data. | |
ref
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Gets the reference to the actual data. | |
operator ==
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operator!=
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| GetShapeIndex | Gets the index of the shape to use. | |
| SetShapeIndex | Sets the index of the shape to use. | |
| GetMaterialIndex | Gets the index of the material to use. | |
| SetMaterialIndex | Sets the index of the fog to use. | |
GetOwnerModel
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Gets the parent model. | |
IsVisible
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Gets the visibility flag. | |
SetVisible
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Sets the visibility flag. | |
| GetRenderPriority | Gets the render priority. | |
| SetRenderPriority | Sets the render priority. | |
| GetCurrentPrimitiveIndex | Gets the index number of the currently active primitive. | |
| SetCurrentPrimitiveIndex | Sets the index number of the currently active primitive. | |
GetFlags
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Gets the flag value. | |
SetFlags
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Sets flag value. Unset flags are disabled. | |
EnableFlags
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Enables the flag value that has been set. Unset flags are not changed. | |
DisableFlags
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Disables the flag value that has been set. Unset flags are not changed. | |
| GetMeshNodeVisibilityIndex | ||
| SetMeshNodeVisibilityIndex | ||
| GetRenderKeyCache | Gets the cached render key value. | |
| SetRenderKeyCache | Saves the render key value in the cache. | |
| Setup | Sets up a resource. | |
Cleanup
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Cleans up a resource. | |
GetHeader
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Gets the header information.(Derived from ResSceneObject.) |
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| SetHeader | Sets the header information.(Derived from ResSceneObject.) |
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GetName
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Gets the name of the resource.(Derived from ResSceneObject.) |
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GetUserDataCount
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Gets the number of instances of user data.(Derived from ResSceneObject.) |
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GetUserData
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Gets user data.(Derived from ResSceneObject.) |
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GetUserDataIndex
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Gets the index number of user data in the dictionary.(Derived from ResSceneObject.) |
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GetTypeInfo
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Gets instance type information.(Derived from ResSceneObject.) |
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IsValid
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Determines whether a pointer to a resource is null.(Derived from ResCommonBase.) |
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| S |
GetClassName
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nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResSceneObject
nw::gfx::res::ResMesh
CONFIDENTIAL