nw::gfx::res::ResImageTexture::DynamicBuilder Classclass DynamicBuilder
Class for dynamically building cameras.
Memory equal to the number of bytes given by multiplying the texture height by its width by the number of bytes per pixel. Memory for mipmaps is also allocated when a mipmap size has been specified.
DynamicBuilder
|
Constructor. | |
|---|---|---|
~DynamicBuilder
|
Destructor. | |
| Height | Sets the texture height. | |
| Width | Sets the texture width. | |
| MipmapSize | ||
LocationFlag
|
Sets the texture location information flag. | |
LocationAddress
|
Sets the physical address of the texture. | |
| Format | Sets the value of the format set in the register. | |
ExecutingMemoryFill
|
Sets whether to clear the allocated pixel memory to zero. | |
DynamicAllocation
|
Sets a flag specifying whether to dynamically allocate memory in FCRAM. | |
| Create | Dynamically creates a texture. |
CONFIDENTIAL