nw::gfx::res::ResCubeTexture::SetLocationAddress Member Function
void SetLocationAddress(
CubeFace face,
u32 address
);
void SetLocationAddress(
CubeFace face,
const void * address
);
| SetLocationAddress ( CubeFace, u32 ) | Sets the address of the texture image already deployed in memory. |
| SetLocationAddress ( CubeFace, const void * ) |
This is set before calling Setup. Textures are not copied with LocationAddress. Transfer separate images using nngxAddVramDmaCommand or other function.
CONFIDENTIAL