nw::gfx::res::ResCubeTexture::Description Structure

Syntax

struct Description
{
   s32 width;
   s32 mipmapSize;
   u32 locationFlag;
   u32 locationAddress[MAX_CUBE_FACE];
   u32 formatHW;
   bool executingMemoryFill;
   bool isDynamicAllocation;
};

Description

Content to configure.

Member Variables

width s32 The width of one face.
mipmapSize s32 The mipmap size.
locationFlag u32 Texture location information flag.
locationAddress u32 The texture address.
formatHW u32 Value of the format set in the register.
executingMemoryFill bool Indicates whether to clear the allocated pixel memory to zero.
isDynamicAllocation bool Flag for dynamically allocating memory.

Member Functions

Description Constructor.

CONFIDENTIAL