nw::gfx::TransformNode::SetResourceScaledTransform Member Function
void SetResourceScaledTransform(
const math::MTX34 & transformMatrix
);
| Name | Description | |
|---|---|---|
| in | transformMatrix | Compositing transform matrix. |
Sets a transform based on a resource's transform information.
Multiplies the transform matrix representing the resource's transform information by the transform matrix specified in the arguments, and sets the result to a node.
Unlike the SetResourceBasedTransform function, the SetResourceScaledTransform argument does allow you to include scale in the matrix. However, note that this may include a hit to performance as the function separates this scale.
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