nw::gfx::StandardSkeleton::Create Member Function

Syntax

static StandardSkeleton * Create(
     ResSkeleton resource,
     int maxCallbacks,
     bool isFixedSizeMemory,
     Skeleton::TransformPose::TransformArray poseTransforms,
     os::IAllocator * allocator
);

Arguments

Name Description
in resource Resource.
in maxCallbacks Maximum number of callbacks.
in isFixedSizeMemory Flag indicating whether to generate fixed-size memory.
in poseTransforms List of transforms for poses.
in allocator Allocator.

Return Values

Description

Creates a skeleton.


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