nw::gfx::SkeletalModel::Builder::Create Member FunctionSkeletalModel * Create( SceneNode * parent, ResSceneObject resource, os::IAllocator * allocator );
| Name | Description | |
|---|---|---|
| in | parent | Parent node. |
| in | resource | Resource. |
| in | allocator | Allocator. |
Creates a skeletal model.
It is not attached to the parent node if NULL is specified in parent.
CONFIDENTIAL