nw::gfx::ShaderProgram::SetUserGeometryUniform Member Function
void SetUserGeometryUniform(
s32 index,
ResShaderParameterValue parameter
) const;
| Name | Description | |
|---|---|---|
| in | index |
The geometry shader register number. |
| in | parameter | Shader parameter to set. |
Sets parameters for the user geometry register.
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