nw::gfx::ShaderBinaryInfo::GetShaderOutputRegisterMap Member Function

Syntax

void GetShaderOutputRegisterMap(
     s32 vertexIndex,
     s32 geometryIndex,
     u32 pOutputFormat[7]
) const;

Arguments

Name Description
in vertexIndex Vertex shader index.
in geometryIndex Geometry shader index.
in pOutputFormat[7] Pointer to a 7-element array for getting the shader output register map.

Return Values

None.

Description

Gets the shader output register format.


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