nw::gfx::ShaderBinaryInfo::GetShaderOutputRegisterMap Member Function
void GetShaderOutputRegisterMap(
s32 vertexIndex,
s32 geometryIndex,
u32 pOutputFormat[7]
) const;
| Name | Description | |
|---|---|---|
| in | vertexIndex | Vertex shader index. |
| in | geometryIndex | Geometry shader index. |
| in | pOutputFormat[7] | Pointer to a 7-element array for getting the shader output register map. |
Gets the shader output register format.
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