nw::gfx::SceneNode::DynamicBuilder::MaxAnimObjectsPerGroup Member FunctionDynamicBuilder & MaxAnimObjectsPerGroup( s32 maxAnimObjects );
| Name | Description | |
|---|---|---|
maxAnimObjects |
Sets the maximum number of AnimObject's per AnimGroup that can be held by AnimBinding.
The ?? specification is enabled even if IsFixedSizeMemory is false.
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