nw::gfx::SceneHelper::ResolveReference Member Function

Syntax

template <typename TIterator>
static void ResolveReference(
     TIterator begin,
     TIterator end
);

Template Arguments

Name Description
TIterator Iterator of collection storing scene tree.

Arguments

Name Description
in begin The beginning of the collection of scene nodes you want to resolve.
in end The end of the collection of scene nodes you want to resolve.

Return Values

None.

Description

Resolves structures referenced by a scene tree.


CONFIDENTIAL